Did you watch and enjoy Invincible? Well, do I have the game for you. Impactful combat, a banging soundtrack, and a stunning visual style that captures the over-the-top violence perfectly – Invincible VS is a game made for its fans.
I’ll start with what Invincible VS does right, and that’s combat. The fighting genre can be intimidating. I mean, have you seen some of those Super Smash Bros. competitions? I don’t blame anyone for being put off by the genre. If I didn’t grow up playing Street Fighter and Tekken, I’d probably feel the same way.
Thankfully, combat is much more forgiving here than in many other fighters. The developers nailed the easy-to-learn, hard to master formula, placing Invincible VS among the more accessible games in the genre. It’s fast, fluid, the combos are easy to pull off, and the tag combat is satisfying. It’s all very beginner-friendly.
Catchy music, strong voice acting, and excellent visual clarity come together to perfectly complement the addictive and engaging combat. Arenas, backgrounds, and move effects never overpower readability, so you’re always able to digest what’s happening at any given moment. Overall, it’s tight, focused, and offers a strong foundation for things to come.
That said, the lack of content quickly becomes difficult to ignore once the story is complete. Story mode is a series of connected battles and is over in about an hour. Beyond that, there’s very little for solo players. If you’re looking for unlockables and repeated playthroughs, Invincible VS probably isn’t for you, especially considering the limited roster and skill variety.
Unfortunately, I was also turned away by decisions made in online PvP. If a player disconnects or rage quits, you aren’t awarded any experience. That decision quickly drained any motivation I had to continue grinding online. Despite my negatives, whether this game is for you depends entirely on what you’re after.
If you’re looking for a solid PvP fighter that’s an easier entry point into the genre, Invincible VS delivers. If you’re looking for a substantial single-player experience, however, this isn’t it. With an expanded roster, more diverse move pools, a system to deter rage quitting, and more single-player content, this will easily move from good to great.
INVINCIBLE VS REVIEW
A forgiving entry into the fighting genre, only held back by its limited single player content and unforgiving PvP experience mechanic. With the right additions and changes, it’ll go from good to great. For now, give it some time to cook.
PROS
Combat is fluid, responsive, and engaging
The music and art direction perfectly suit the universe
Nails the easy to learn, hard to master formula perfectly
- A solid foundation, prime to be built upon
CONS
Limited single player content outside of the ~1-hour story mode
Rage quitters awarding zero experience completely killed my desire to keep grinding online
Monetisation feels hard to justify given the initial cost, especially given the lack of single player content (though this matters far less if you’re here purely for multiplayer)
Reviewed on PC. A review code was provided by the Publisher for purposes of this review.
